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BHAML

Problems We Address

Understanding the challenges facing today's students in the digital age

The Digital Education Challenge

At BHAML, we've identified five key challenges that today's students face in their relationship with technology and education

Understanding Mobile Addiction

Key Side Effects of Mobile Addiction

  • Physical Health Issues: Eye strain, poor posture, disrupted sleep patterns, and reduced physical activity
  • Mental Health Concerns: Increased anxiety, depression, and reduced attention span
  • Academic Impact: Decreased concentration, poor academic performance, and reduced critical thinking skills
  • Social Development: Diminished face-to-face social skills and increased social isolation
  • Behavioral Changes: Dependency, withdrawal symptoms when unable to use devices, and reduced interest in other activities

Our Solution: Play, Learn, Earn

At BHAML, we're creating an innovative educational platform that transforms how students interact with technology. Our approach combines:

PLAY

Engaging, educational games that teach valuable skills while promoting healthy technology use

LEARN

Content in regional languages that makes education accessible and enjoyable for all students

EARN

Opportunities for students to gain practical experience and earn while developing valuable skills

1. Smartphone Addiction

Over 60% of students aged 8–18 spend more than 4 hours daily on non-educational screen activities.

This excessive usage reduces their focus and negatively impacts academic performance.

Smartphone Addiction Statistics

2. Unproductive Technology Use

Unproductive Technology Use Statistics

Only 20% of students use devices for learning purposes, leaving the majority unprepared for a tech-driven future.

(Source: UNICEF 2022)

3. Language Barriers

70% of Indian students prefer content in regional languages.

However, most EdTech platforms prioritize English, creating accessibility challenges.

(Source: National Education Survey 2023)

Language Barriers Statistics

4. Lack of Digital Discipline

Digital Discipline Statistics

Less than 15% of schools actively teach responsible technology usage.

This gap fosters unhealthy tech habits among students.

5. Lack of Moral Values and Etiquette in Games

Most popular games fail to teach students moral values, etiquette, or constructive behaviour.

Instead, they often promote violence, competitiveness without empathy, and time-wasting habits, which hinder overall character development.

Moral Values in Games Statistics

Our Solution Approach

BHAML addresses these challenges through our innovative educational programs that promote responsible technology use, regional language learning, and ethical development.